
I'm a composer, producer, and sound designer. Having studied Music Technology and Composition at the San Francisco Conservatory of Music, I can produce music and sound design for many forms of media, including film, radio jingles, and videogames. My most recent work is on the music team for the upcoming Playstation 5 game Outcast 2, by THQ Nordic.
My music is inspired by a mix of influences (Electronic/Film Scores/Videogame music/Classical/Jazz/Minimalism/Rock), and I prioritize above all, the connection between sound and image.
At SFCM, I was placed in the top ten finalists twice for “The Sony Project,” a partnership with Sony Playstation where we had to create a 2 minute demo for a game brief and record the winners at their studios in San Mateo. I also won the KDFC Sound Logo Competition, for creating a radio jingle and variations based off the Classical KDFC theme. The music was featured throughout the year on the largest Classical music station in the United States with 350,000 weekly listeners
In addition to producing and composing music and sounds, I've also spent much time interning in recording studios around the world such as Noivil Studios and MarcoCo studios, and doing sound engineering for live gigs.